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15 Useful Tips and Skills for Starcraft II Fans-----1 to 7
by dexterhan on Aug 23, 2010
You can’t talk about games without mentioning tips and skills, if you can use those skills correctly, success is just around the corner. Here are 15 tips and skills for Starcraft II fans, hoping it would be helpful to you.
NO 1. A proof to 3 crystals equals 1 gas. According to those 3 kinds of integration mode of the white ball, we could see that Blizzard thought that the Dark Templar and the High Templar share the same value, so we could get the answer: 3 crystals equals 1 gas.
NO 2. Metabolic-booted Zerglings can break into the Zealots’ defense line which blocked the entrance, just by clicking your right key. But if Zealots were standing there by command H, then you can’t get in.
NO 3. Those Marines in Bunkers can also be Stimpacked, just select the Bunker, and then press key T.
NO 4. The exist of Mutate into Nydus Network can be paused by Corruptors during evolution
NO 5. Press key...Read More >>
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15 Useful Tips and Skills for Starcraft II Fans-----8 to 15
by dexterhan
Here are tips and skills from 8 to 15:
NO 8. If you use key P (patrolling) to command your unit to a 1-milimeter-out place, it would be circling at where it stood at.
NO 9. Zerg would get a small sight if its base is not finish building, you can build Bunkers at a two-block-out place
NO 10. Select your workers and press key S could decrease their attack priority, then enemies would attack your soldiers first, then to attack your workers.
NO 11. Workers can avoid the Force Field of Sentries by Walking through...
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