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Top Three Winning Features of Diablo III
by dexterhan on Jul 4, 2010
The Monk and His Combo Moves
The brand new Monk character class has received a lot of attention lately, and for good reason, ever since it was revealed back at BlizzCon 2009 as the fourth playable class. Influenced by arcade-fighter style combat, his moves are so much more fun to unleash upon one's demonic foes and watch in explosive action than the kung-fu moves of the Assassin class from Diablo II: Lord of Destruction. He's got combo moves that deal different damage and effects depending on which successive ordinal hit, and Exploding Palm will leave monsters in bits flying every which way.
Destructible/Interactive Environments
Never before seen in the series, though it's not a first in gaming, you can use your character's surroundings in battle. Topple a wall or column to crush enemies, or opt for that aged chandelier.
The question remains: Will these elements really be useful or are they just for show?
Unique...Read More >>
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by lisa
If you were concerned that Blizzard splitting StarCraft's storyline into three separate parts might diminish the quality and quantity of content, you really shouldn't be worried. I'm still playing through the campaign for review, but based on what I've seen so far it's already one of the best real-time strategy story modes in recent memory. The presentation and production values are absurdly high, the mission designs are wonderfully varied, and there are plenty of upgrade systems and multiple objectives along the way that make it an experience worth replaying.
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